Warren County
Local History by Dallas Bogan |
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Dallas Bogan on 17 August 2004 |
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original article by Dallas Bogan |
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Marbles, jacks and yo-yo's were the games of the writer's time. It now seems
as though games are so abundant, one doesn't know which to buy his children
or grandchildren.
One game I remember was "snipe hunting." I was never lured into this
far-fetched hunt, but many were. Of course, everyone knows that to catch a snipe
was to camp along a creek-bed or another similar location far into the night
with open bag waiting for the other boys to drive the snipe up, in order that
they could be afforded the privilege of flying into the sack.
"Leap-frog" was another game that required quite an artistic finesse.
A good jumper would, with legs spread apart, skillfully leap over the body of
a bent boy or girl. Agility, quickness and springiness would result in a successful
jump.
Many remember the old town ball contests. The skills, talent and professionalism
were not required as the modern day ball teams do.
There was no need for umpires or uniforms. A cry of "ball- game" would
go out and many of the community would gather as either participant or spectator.
A paddle was used for a bat and a rubber ball would be put into play.
It was not a pitcher's and catcher's game, but one in which all volunteers could
participate. The ball would soar out over the field or would simply dribble
to the opposing player.
"Bull in the pen" was another type of ball game that the old timers
played. It was a revised edition of "soakabout." The victim in the
pen would run the gauntlet between two rows of determined hard-throwers, who
made the hard rubber ball crackle through the air. The fellow in the pen was
kept busy dodging the missile, but the exercise he received sometimes made up
for the sting or the injury he encountered.
Marbles was the favorite game of our forefathers. The invention of this small
rounded object should go down in history as one of stature, for it not only
entertained the youngsters, it was a game of skill of championship quality.
Most mothers would not allow their boys to play cards; but the quantity of "commies"
brought home at the end of the day proved to the moms that the youngn's were
engaged in a positive venture.
Marbles for fun or marbles for keeps were the two separate games played. Marbles
for keeps was far more popular. The boys who won and saved were much more competitive
which in turn prepared them for a successful life.
One of the more daring games was to find an unsuspecting "greeny,"
blindfold him, and tie him securely to a door knob. With the scrambling and
commotion made by the victim, and a knock on the door of the occupant, sometimes
a sound thrashing would be in store for the innocent captive. The young scoundrels
who instigated this were safely within hearing and seeing distance.
Another town game was "fox and hound." It was a night game that required
three or more "foxes," and a large number of "hounds." The
"foxes" carried tin horns, and by their blasts the "hounds' got
the scent. The "foxes" were given the start of several squares, and
at a signal from the horn, the chase began.
The hunt might last for several hours. The blast of the fox-horn could be heard
all over town. It was a rare occasion that the "hounds" did not bring
the "fox" to a stand.
A game that would bring an innocent family to pure chaos was one in which a
nail was hung on a string and fastened to a window frame. The youngsters would
stretch the line across the street and hide behind a tree or other surroundings,
and with a small tug on the string create a "tick-tack" on the window.
The family would scurry about in a frantic manner until the prank was discovered.
Many of the old-timers carried their "stogies" in their old plug hats.
Another somewhat mischievous act was to stretch a cord across the sidewalk,
head high, and with a yank of the cord, tumble the hat and cigars onto the walk.
(This act was done at night, of course.)
The man was only too glad to get his hat back. After he was safely out of sight,
the boys would gather their treasure.
All of the foregoing was done in another time. But if one were to think about
their own childhood, memories of games and mischievousness would fill this column
to no end.
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This page created 17 August 2004 and last updated
28 September, 2008
© 2004 Arne H Trelvik
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